Dodge, Bastards - By AmpMunkey
Still very much a work in progress, but all of the basic functionality is currently there.
I'm still working on the menu still; Player count works currently, and Keyboard Controls can be customized!
Gamepad options aren't functional yet/ Be sure to leave some comments if you try it, love it or hate it tell me all and tell me why please!
Basic rundown of controls and abilities:
- Hold Action button while holding the ball - Charge a throw
- Release Action button to throw
- Action button while not holding the ball - Dash in the direction your moving
- If you dash into the ball while its flying, you will catch it!
- The thing at the top is the shot clock, you will drop the ball if it runs out.
- The bottom number is the volley count - The higher it is, the faster a charged shot will throw ;)
- Good luck!
2 players can be done well on keyboard, and 4 theoretically, but I would say 4-player REALLY requires Gamepads.
Activate Gamepads by pressing 'Start' anytime after selecting the player count. If the keys don't map right, for now I recommend using X360CE to get it functioning properly. I'm working on custom key-mapping/button-mapping right now.
- WASD + Space
- Arrow Keys + Right Ctrl
- IJKL + B (Left Hand, Pinky on B)
- Numpad 8456 + 0
Status | In development |
Platforms | HTML5 |
Author | AmpMunkey |
Genre | Sports |
Made with | Construct |
Tags | 2D, Arcade, dodgeball, Multiplayer, Pixel Art |
Average session | A few minutes |
Inputs | Keyboard, Xbox controller, Gamepad (any), Playstation controller |
Accessibility | Color-blind friendly, Configurable controls, One button |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Download
Click download now to get access to the following files:
Development log
- 7.1 - Keyboard ControlsApr 19, 2021
- Mk7.0Apr 18, 2021
- Menus are hard!Apr 17, 2021
- 6.1 - Changelog: Smallest of ChangesApr 14, 2021
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